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Information Science + Studies Faculty: Publications since January 2018

List all publications in the database.    :chronological  alphabetical  combined  bibtex listing:

Astrachan, Owen L.

  1. Moderator, CF; Astrachan, O; Garcia, DD; Musicant, D; Rosato, J, CS principles higher education pathways, Sigcse 2019 Proceedings of the 50th Acm Technical Symposium on Computer Science Education (February, 2019), pp. 498-499, ISBN 9781450358903 [doi]  [abs]
  2. Gray, J; Astrachan, O; Haynie, K; Uche, C; Cooney, S; Trees, F; Kick, R, Infusing cooperative learning into AP computer science principles courses to promote engagement and diversity, Sigcse 2019 Proceedings of the 50th Acm Technical Symposium on Computer Science Education (February, 2019), pp. 1190-1196, ISBN 9781450358903 [doi]  [abs]

Duvall, Robert C.

  1. Duvall, S; Hutchings, DR; Duvall, RC, Scrumage: A method for incorporating multiple, simultaneous pedagogical styles in the classroom, Sigcse 2018 Proceedings of the 49th Acm Technical Symposium on Computer Science Education, vol. 2018-January (February, 2018), pp. 928-933, ISBN 9781450351034 [doi]  [abs]

Forte, Maurizio

  1. Zhao, Y; Forte, M; Kopper, R, VR Touch Museum, 25th Ieee Conference on Virtual Reality and 3d User Interfaces, Vr 2018 Proceedings (August, 2018), pp. 741-742, IEEE, ISBN 9781538633656 [doi]  [abs]
  2. Lercari, N; Shiferaw, E; Forte, M; Kopper, R, Immersive Visualization and Curation of Archaeological Heritage Data: Çatalhöyük and the Dig@IT App, Journal of Archaeological Method and Theory, vol. 25 no. 2 (June, 2018), pp. 368-392, Springer Nature [doi]  [abs]

Hayles, N. Katherine

  1. Hargrove, AE, Preface., vol. 623 (2019), pp. xv-xvii, ISBN 9781845939649 [doi]
  2. Hayles, NK, Human and machine cultures of reading: A cognitive-assemblage approach, Pmla, vol. 133 no. 5 (October, 2018), pp. 1225-1242, Modern Language Association (MLA) [doi]
  3. Hayles, NK, The cosmic web: Scientific field models and literary strategies in the twentieth century (January, 2018), pp. 1-208, Cornell University Press, ISBN 9780801492907  [abs]

Kopper, Regis

  1. Clements, JM; Kopper, R; Zielinski, DJ; Rao, H; Sommer, MA; Kirsch, E; Mainsah, BO; Collins, LM; Appelbaum, LG, Neurophysiology of Visual-Motor Learning during a Simulated Marksmanship Task in Immersive Virtual Reality, 25th Ieee Conference on Virtual Reality and 3d User Interfaces, Vr 2018 Proceedings (August, 2018), pp. 451-458, IEEE, ISBN 9781538633656 [doi]  [abs]
  2. Cao, Z; Jerald, J; Kopper, R, Visually-Induced Motion Sickness Reduction via Static and Dynamic Rest Frames, 25th Ieee Conference on Virtual Reality and 3d User Interfaces, Vr 2018 Proceedings (August, 2018), pp. 105-112, IEEE, ISBN 9781538633656 [doi]  [abs]
  3. Zhao, Y; Forte, M; Kopper, R, VR Touch Museum, 25th Ieee Conference on Virtual Reality and 3d User Interfaces, Vr 2018 Proceedings (August, 2018), pp. 741-742, IEEE, ISBN 9781538633656 [doi]  [abs]
  4. Lercari, N; Shiferaw, E; Forte, M; Kopper, R, Immersive Visualization and Curation of Archaeological Heritage Data: Çatalhöyük and the Dig@IT App, Journal of Archaeological Method and Theory, vol. 25 no. 2 (June, 2018), pp. 368-392, Springer Nature [doi]  [abs]
  5. Olk, B; Dinu, A; Zielinski, DJ; Kopper, R, Measuring visual search and distraction in immersive virtual reality., Royal Society Open Science, vol. 5 no. 5 (May, 2018), pp. 172331 [doi]  [abs]
  6. Rao, HM; Khanna, R; Zielinski, DJ; Lu, Y; Clements, JM; Potter, ND; Sommer, MA; Kopper, R; Appelbaum, LG, Sensorimotor Learning during a Marksmanship Task in Immersive Virtual Reality., Frontiers in Psychology, vol. 9 (2018), pp. 58 [doi]  [abs]

Mitchell, Robert E.

  1. Mitchell, R, Enlightenment biopolitics: Population and the growth of genius, Eighteenth Century, vol. 59 no. 4 (December, 2018), pp. 405-427, Project Muse [doi]
  2. Mitchell, R, Regulating Life: Romanticism, Science, and the Liberal Imagination*, European Romantic Review, vol. 29 no. 3 (May, 2018), pp. 275-293, Informa UK Limited [doi]  [abs]

Olson, Mark

  1. Jaskot, P; Jacobs, H; Szabo, V; Olson, M; Triplett, E, Shaping the Discipline of Digital Art History: A recap of an advanced summer institute on 3-D and (geo)spatial networks (December, 2018), The Iris: Behind the Scenes at the Getty

Seaman, William

  1. Seaman, W, Continuum Computing, in 50:50 – Scenarios for the Next 50 Years, edited by Talwar, R (2018), Fast Future Publishing
  2. Seaman, W, Roy Ascott – Early Interactive Work and Some Cybernetic Relationalities (forthcoming), Cybernetics and Human Knowing: a Journal of Second Order Cybernetics, Autopoiesis and Cyber Semiotics (2018), Imprint Academic
  3. Seaman, W, Towards A Dynamic Heterarchical Ecology Of Conversations (forthcoming), Cybernetics and Human Knowing: a Journal of Second Order Cybernetics, Autopoiesis and Cyber Semiotics (2018), Imprint Academic

Szabo, Victoria

  1. Jaskot, P; Jacobs, H; Szabo, V; Olson, M; Triplett, E, Shaping the Discipline of Digital Art History: A recap of an advanced summer institute on 3-D and (geo)spatial networks (December, 2018), The Iris: Behind the Scenes at the Getty
  2. Szabo, V, Knowledge in 3D: How 3D data visualization is reshaping our world (July, 2018), Parameters: Knowledge Under Digital Conditions. Social Science Research Council.  [abs]
  3. Szabo, V, Apprehending the Past: Augmented Reality, Archives, and Cultural Memory, in The Routledge Companion to Media Studies and Digital Humanities, vol. 1 (May, 2018), Routledge, ISBN 1138844306  [abs]
  4. Szabo, V, Psychasthenia studio and the gamification of contemporary culture, Media and Communication, vol. 6 no. 2 (January, 2018), pp. 90-102, Cogitatio [doi]  [abs]

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