Sarcophagus fragment
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Fragment of a marble Sarcophagus
ca. 230-240 ACE
Duke Museum of Art
 
 
 
 
 
 
 
 
 
 
 
 

Articles

  1. Forte, M; Danelon, N; Johnston, D; McKusker, K; Newton, E; Morelli, G; Catanzariti, G. "Vulci 3000: A digital challenge for the interpretation of Etruscan and Roman cities." Digital Cities Between History and Archaeology. Edited by Forte, M; Murteira, H.  Oxford University Press, USA  13-36.  [abs]
  2. Zhao, Y; Forte, M; Kopper, R. "VR Touch Museum." 25th IEEE Conference on Virtual Reality and 3D User Interfaces VR 2018 Proceedings  IEEE  741-742. [doi]  [abs]
  3. Forte, M; Pescarin, S. "Behaviours, interactions and affordance in virtual archaeology." Paradata and Transparency in Virtual Heritage    189-202. [doi]  [abs]
  4. Seaman, W. "Emergent Relationality System / The Insight Engine." Digital Methods and Remote Sensing in Archaeology: Archaeology in the Age of Sensing. Edited by Forte, M; Campana, S.   .
  5. Forte, M. "Virtual worlds, Virtual Heritage and Immersive Reality: the case of the Daming Palace at Xi’an (China)." Handbook on the Economics of Cultural Heritage. Edited by Rizzo, R; Mignosa, A.  Edward Elgar Cheltenham  499-507.
  6. Forte, M; Dell Unto, N; Haddow, S; Lercari, N. "3D Documentation at Çatalhöyük: New Perspectives for Digital Archaeology." Proceedings of Digital Heritage 2013, Marseille, 2013, IEEE  IEEE .
  7. Lercari, N; Forte, M; Zielinski, D; Kopper, RL; R. "Virtual reconstruction and immersive visualization of a Neolithic building." In Proceedings of Digital Heritage 2013, Marseille, 2013, IEEE.In Proceedings of Digital Heritage 2013, Marseille, 2013, IEEE.  IEEE .
  8. Forte, M; Issavi, J; Unto, ND; Lercari, N. "Burials at Neolithic Çatalhöyük."    . (Poster presented at the SAA conference (Society for American Archaeology, Honolulu, Hawaii. April 3 - April 7, 2013)
  9. Forte, M. "Cyberarchaelogy: a Post-Virtual Perspective." Humanities and the Digital. A Visioning Statement. Edited by Golberg, DT; Svensson, P.  MIT Press .
  10. Forte, M. "Virtual Reality, Cyberarchaeology, Teleimmersive Archaeology." Campana S., Remondino F., 3D surveying and modeling in archaeology and cultural heritage. Theory and best practices  BAR ARCHAEOPRESS .
  11. Forte, M. "Immersive 3D applications in archaeology." Oxford Companion to Archaeology. Edited by Silberman, NA.  Oxford University Press .
  12. Forte, M. "Virtual Worlds." Oxford Companion to Archaeology. Edited by Silberman, NA.  Oxford University Press .
  13. Forte, M; Pescarin, S. "Behaviours, interactions and affordance in virtual archaeology." Paradata and Transparency in Virtual Heritage    189-201.
  14. Forte, M; Lercari, N; Onsurez, L; Issavi, J; Prather, E. "The Fort Ross Virtual Warehouse Project: A serious game for research and education." Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia Vsmm 2012 Virtual Systems in the Information Society  IEEE  315-322. [doi]  [abs]
  15. Forte, M; Kurillo, G; Matlock, T. "Teleimmersive archaeology: Simulation and cognitive impact." Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics  vol. 6436 LNCS Springer Berlin Heidelberg  422-431. [doi]  [abs]
  16. Forte, M; Kurillo, G. "Cyberarchaeology: Experimenting with teleimmersive archaeology." 2010 16th International Conference on Virtual Systems and Multimedia Vsmm 2010  IEEE  155-162. [doi]  [abs]
  17. Kurillo, G; Forte, M; Bajcsy, R. "Teleimmersive 3D collaborative environment for cyberarchaeology." 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops Cvprw 2010  IEEE  23-28. [doi]  [abs]
  18. Pietroni, E; Rufa, C; Forte, M. "Embodied virtual communities: A new opportunity for the research in the field of cultural heritage." International Archives of the Photogrammetry Remote Sensing and Spatial Information Sciences ISPRS Archives  vol. 38 no. 5W1,  .  [abs]
  19. Pietroni, E; Forte, M. "A virtual collaborative environment for archaeology through multi-user domain in the web." International Archives of the Photogrammetry Remote Sensing and Spatial Information Sciences ISPRS Archives  vol. 36 no. 5/C53,  .  [abs]
  20. Lercari, N; Mortara, M; Forte, M. "Unveiling California history through serious games: Fort Ross Virtual Warehouse." Proceedings of First International Games and Learning Alliance, Paris, 2013  Springer .
  21. Calori, L; Camporesi, C; Pescarin, S; Forte, M; Guidazzoli, A. "Openheritage: An integrated approach to web 3d publication of virtual landscapes." International Archives of the Photogrammetry Remote Sensing and Spatial Information Sciences ISPRS Archives  vol. 36 no. 5/W17,  .  [abs]
  22. Forte, M; Pietroni, E; Rufa, C; Bizzarro, A; Tilia, A; Tilia, S. "DVR-Pompei: A 3D Information System for the House of the Vettii in OpenGL Environment." Proceedings Vast 2001 Virtual Reality Archeology and Cultural Heritage    307-314.  [abs]
  23. Forte, M; Pietroni, E; Rufa, C; Bizzarro, A; Tilia, A; Tilia, S. "DVR-Pompei project: Reconstructions of archaeological contexts in Desktop-OpenGL environments." Proceedings 7th International Conference on Virtual Systems and Multimedia Vsmm 2001  IEEE Comput. Soc  77-85. [doi]  [abs]

Forthcoming

  1. Forte, M. Exploring Multiverses: Generative AI and Neuroaesthetic Perspectives. Heritage  vol. 8 no. 3,  . [doi]  [abs]
  2. Giorgi, A; Menicocci, S; Forte, M; Ferrara, V; Mingione, M; Alaimo Di Loro, P; Inguscio, BMS; Ferrara, S; Babiloni, F; Vozzi, A; Ronca, V; Cartocci, G. Virtual and Reality: A Neurophysiological Pilot Study of the Sarcophagus of the Spouses.. Brain sciences  vol. 13 no. 4,  : 635. [doi]  [abs]
  3. Forte, M; Biancifiori, E. Vulci in the digital age: The "Vulci 3000" Project. Melanges De L Ecole Francaise De Rome Antiquite  vol. 135 no. 2,  : 417-433. [doi]  [abs]
  4. Forte, M; Trinks, I; Hinterleitner, A; Klein, M; LoPiano, A; McCusker, K; Schiel, H; Schlögel, I; Trausmuth, T; Vonkilch, A; Wallner, M; Neubauer, W. Multimodal Remote Sensing Applications in the Etruscan-Roman City of Vulci. Journal of Field Archaeology  vol. 47 no. 8,  : 501-521. [doi]  [abs]
  5. Lercari, N; Shiferaw, E; Forte, M; Kopper, R. Immersive Visualization and Curation of Archaeological Heritage Data: Çatalhöyük and the Dig@IT App. Journal of Archaeological Method and Theory  vol. 25 no. 2, Springer Nature : 368-392. [doi]  [abs]
  6. Berggren, A; Dell’Unto, N; Forte, M; Haddow, S; Hodder, I; Issavi, J; Lercari, N; Mazzucato, C; Mickel, A; Taylor, JS. Revisiting reflexive archaeology at Çatalhöyük: integrating digital and 3D technologies at the trowel’s edge. Antiquity  vol. 89 no. 344, Antiquity Publications : 433-448. [doi]  [abs]
  7. Forte, M. 3D Archaeology at Çatalhöyük. 3D imaging in Mediterranean/European Archaeology   . [available here]  [abs]
  8. Lercari, N; Forte, M; Onsurez, L; Schultz, J. Multimodal reconstruction of landscape in serious games for heritage: An insight on the creation of Fort Ross Virtual Warehouse serious game. Proceedings of the Digitalheritage 2013 Federating the 19th Int L Vsmm 10th Eurographics Gch and 2nd Unesco Memory of the World Conferences Plus Special Sessions Fromcaa Arqueologica 2 0 Et Al  vol. 2 IEEE : 231-238. [doi]  [abs]
  9. Forte, M. 3D Archaeology at Catalhoyuk. Journal of Eastern Mediterranean Archaeology and Heritage Studies. Edited by Killebrew, AE; Scham, SA.   .
  10. Forte, M. Immersive 3D applications in archaeology.   Oxford University Press .
  11. Kurillo, G; Forte, M. Telearch - Integrated visual simulation environment for collaborative virtual archaeology. Mediterranean Archaeology and Archaeometry  vol. 12 no. 1,  : 11-20.  [abs]
  12. Forte, M; Franzoni, M. The Virtual Museum: Communication and metaphors. Sistemi Intelligenti  vol. 10 no. 2,  : 193-240. [doi]