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Publications of Maurizio Forte    :chronological  alphabetical  combined  bibtex listing:

Books

  1. Forte, M, A New Etruscan Archaeology: Twenty-First Century Techniques and Methods (June, 2025), pp. 1-256 [doi]  [abs]
  2. Forte, M; Murteira, H, DIGITAL CITIES: Between History and Archaeology (January, 2020), pp. 1-332 [doi]  [abs]

Articles

  1. Forte, M; de Castro, FI, Artificial Intelligence and Etruscan Archaeology, in A New Etruscan Archaeology Twenty First Century Techniques and Methods (June, 2025), pp. 222-236 [doi]
  2. Forte, M, Conclusion and Future Perspectives, in A New Etruscan Archaeology Twenty First Century Techniques and Methods (June, 2025), pp. 237-242 [doi]
  3. Forte, M; Ferrara, V; Mingione, M; Di Loro, PA; Giorgi, A; Menicocci, S; Babiloni, F; Iosa, M, The NeuroARTifact Project: Seeing with the Mind, in A New Etruscan Archaeology Twenty First Century Techniques and Methods (June, 2025), pp. 121-134 [doi]
  4. Forte, M; Danelon, N; Johnston, D; McKusker, K; Newton, E; Morelli, G; Catanzariti, G, Vulci 3000: A digital challenge for the interpretation of Etruscan and Roman cities, in Digital Cities Between History and Archaeology, edited by Forte, M; Murteira, H (2020), pp. 13-36, Oxford University Press, USA, ISBN 9780197501122  [abs]
  5. Zhao, Y; Forte, M; Kopper, R, VR Touch Museum, 25th IEEE Conference on Virtual Reality and 3D User Interfaces VR 2018 Proceedings (August, 2018), pp. 741-742, IEEE, ISBN 9781538633656 [doi]  [abs]
  6. Forte, M; Pescarin, S, Behaviours, interactions and affordance in virtual archaeology, in Paradata and Transparency in Virtual Heritage (May, 2016), pp. 189-202, ISBN 9780754675839 [doi]  [abs]
  7. Seaman, W, Emergent Relationality System / The Insight Engine, in Digital Methods and Remote Sensing in Archaeology: Archaeology in the Age of Sensing, edited by Forte, M; Campana, S (2016)
  8. Forte, M, Virtual worlds, Virtual Heritage and Immersive Reality: the case of the Daming Palace at Xi’an (China), in Handbook on the Economics of Cultural Heritage, edited by Rizzo, R; Mignosa, A (March, 2014), pp. 499-507, Edward Elgar Cheltenham
  9. Forte, M, Visualizing Mediterranean Archaeology, in Encyclopedia of Global Archaeology (January, 2014), pp. 7647-7657 [doi]
  10. Forte, M; Dell Unto, N; Haddow, S; Lercari, N, 3D Documentation at Çatalhöyük: New Perspectives for Digital Archaeology, in Proceedings of Digital Heritage 2013, Marseille, 2013, IEEE (October, 2013), IEEE
  11. Lercari, N; Forte, M; Zielinski, D; Kopper, RL; R, Virtual reconstruction and immersive visualization of a Neolithic building, in In Proceedings of Digital Heritage 2013, Marseille, 2013, IEEE., In Proceedings of Digital Heritage 2013, Marseille, 2013, IEEE. (October, 2013), IEEE
  12. Forte, M; Issavi, J; Unto, ND; Lercari, N, Burials at Neolithic Çatalhöyük (April, 2013) (Poster presented at the SAA conference (Society for American Archaeology, Honolulu, Hawaii. April 3 - April 7, 2013.)  [author's comments]
  13. Forte, M, Cyberarchaelogy: a Post-Virtual Perspective, in Humanities and the Digital. A Visioning Statement, edited by Golberg, DT; Svensson, P (2013), MIT Press
  14. Forte, M, Virtual Reality, Cyberarchaeology, Teleimmersive Archaeology, in Campana S., Remondino F., 3D surveying and modeling in archaeology and cultural heritage. Theory and best practices (Winter, 2013), BAR ARCHAEOPRESS
  15. Forte, M, Immersive 3D applications in archaeology, in Oxford Companion to Archaeology, edited by Silberman, NA (2013), Oxford University Press
  16. Forte, M, Virtual Worlds, in Oxford Companion to Archaeology, edited by Silberman, NA (Winter, 2013), Oxford University Press
  17. Forte, M; Pescarin, S, Behaviours, interactions and affordance in virtual archaeology, in Paradata and Transparency in Virtual Heritage (December, 2012), pp. 189-201, ISBN 9780754675839
  18. Forte, M; Lercari, N; Onsurez, L; Issavi, J; Prather, E, The Fort Ross Virtual Warehouse Project: A serious game for research and education, Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia Vsmm 2012 Virtual Systems in the Information Society (December, 2012), pp. 315-322, IEEE, ISBN 9781467325653 [doi]  [abs]
  19. Forte, M; Kurillo, G; Matlock, T, Teleimmersive archaeology: Simulation and cognitive impact, Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, vol. 6436 LNCS (December, 2010), pp. 422-431, Springer Berlin Heidelberg, ISBN 9783642168727 [doi]  [abs]
  20. Forte, M; Kurillo, G, Cyberarchaeology: Experimenting with teleimmersive archaeology, 2010 16th International Conference on Virtual Systems and Multimedia Vsmm 2010 (December, 2010), pp. 155-162, IEEE, ISBN 9781424490264 [doi]  [abs]
  21. Kurillo, G; Forte, M; Bajcsy, R, Teleimmersive 3D collaborative environment for cyberarchaeology, 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops Cvprw 2010 (September, 2010), pp. 23-28, IEEE, ISBN 9781424470297 [doi]  [abs]
  22. Pietroni, E; Rufa, C; Forte, M, Embodied virtual communities: A new opportunity for the research in the field of cultural heritage, International Archives of the Photogrammetry Remote Sensing and Spatial Information Sciences ISPRS Archives, vol. 38 no. 5W1 (January, 2009)  [abs]
  23. Pietroni, E; Forte, M, A virtual collaborative environment for archaeology through multi-user domain in the web, International Archives of the Photogrammetry Remote Sensing and Spatial Information Sciences ISPRS Archives, vol. 36 no. 5/C53 (January, 2007)  [abs]
  24. Lercari, N; Mortara, M; Forte, M, Unveiling California history through serious games: Fort Ross Virtual Warehouse, in Proceedings of First International Games and Learning Alliance, Paris, 2013 (2007), Springer
  25. Calori, L; Camporesi, C; Pescarin, S; Forte, M; Guidazzoli, A, Openheritage: An integrated approach to web 3d publication of virtual landscapes, International Archives of the Photogrammetry Remote Sensing and Spatial Information Sciences ISPRS Archives, vol. 36 no. 5/W17 (January, 2005)  [abs]
  26. Forte, M; Pietroni, E; Rufa, C; Bizzarro, A; Tilia, A; Tilia, S, DVR-Pompei: A 3D Information System for the House of the Vettii in OpenGL Environment, Proceedings Vast 2001 Virtual Reality Archeology and Cultural Heritage (December, 2001), pp. 307-314, ISBN 1581134479  [abs]
  27. Forte, M; Pietroni, E; Rufa, C; Bizzarro, A; Tilia, A; Tilia, S, DVR-Pompei project: Reconstructions of archaeological contexts in Desktop-OpenGL environments, Proceedings 7th International Conference on Virtual Systems and Multimedia Vsmm 2001 (January, 2001), pp. 77-85, IEEE Comput. Soc, ISBN 9780769514024 [doi]  [abs]

Forthcoming

  1. Forte, M, Introduction: Beyond Time and Space: Digital Frontiers, Cognitive Perspectives, and AI in Etruscan Archaeology, A New Etruscan Archaeology Twenty First Century Techniques and Methods (June, 2025), pp. 1-15 [doi]
  2. Forte, M, Exploring Multiverses: Generative AI and Neuroaesthetic Perspectives, Heritage, vol. 8 no. 3 (March, 2025) [doi]  [abs]
  3. Forte, M, Perceiving Etruscan Art: AI and Visual Perception, Humans, vol. 4 no. 4 (December, 2024), pp. 409-429 [doi]  [abs]
  4. Giorgi, A; Menicocci, S; Forte, M; Ferrara, V; Mingione, M; Alaimo Di Loro, P; Inguscio, BMS; Ferrara, S; Babiloni, F; Vozzi, A; Ronca, V; Cartocci, G, Virtual and Reality: A Neurophysiological Pilot Study of the Sarcophagus of the Spouses., Brain sciences, vol. 13 no. 4 (April, 2023), pp. 635 [doi]  [abs]
  5. Forte, M; Biancifiori, E, Vulci in the digital age: The "Vulci 3000" Project, Melanges De L Ecole Francaise De Rome Antiquite, vol. 135 no. 2 (January, 2023), pp. 417-433 [doi]  [abs]
  6. Forte, M; Trinks, I; Hinterleitner, A; Klein, M; LoPiano, A; McCusker, K; Schiel, H; Schlögel, I; Trausmuth, T; Vonkilch, A; Wallner, M; Neubauer, W, Multimodal Remote Sensing Applications in the Etruscan-Roman City of Vulci, Journal of Field Archaeology, vol. 47 no. 8 (January, 2022), pp. 501-521 [doi]  [abs]
  7. Forte, M; Murteira, H, Introduction, Digital Cities Between History and Archaeology (January, 2020), pp. 1-10 [doi]  [abs]
  8. Lercari, N; Shiferaw, E; Forte, M; Kopper, R, Immersive Visualization and Curation of Archaeological Heritage Data: Çatalhöyük and the Dig@IT App, Journal of Archaeological Method and Theory, vol. 25 no. 2 (June, 2018), pp. 368-392, Springer Nature [doi]  [abs]
  9. Berggren, A; Dell’Unto, N; Forte, M; Haddow, S; Hodder, I; Issavi, J; Lercari, N; Mazzucato, C; Mickel, A; Taylor, JS, Revisiting reflexive archaeology at Çatalhöyük: integrating digital and 3D technologies at the trowel’s edge, Antiquity, vol. 89 no. 344 (April, 2015), pp. 433-448, Antiquity Publications [doi]  [abs]
  10. Forte, M, 3D Archaeology at Çatalhöyük, 3D imaging in Mediterranean/European Archaeology (December, 2013) [available here]  [abs]
  11. Lercari, N; Forte, M; Onsurez, L; Schultz, J, Multimodal reconstruction of landscape in serious games for heritage: An insight on the creation of Fort Ross Virtual Warehouse serious game, Proceedings of the Digitalheritage 2013 Federating the 19th Int L Vsmm 10th Eurographics Gch and 2nd Unesco Memory of the World Conferences Plus Special Sessions Fromcaa Arqueologica 2 0 Et Al, vol. 2 (December, 2013), pp. 231-238, IEEE [doi]  [abs]
  12. Forte, M, 3D Archaeology at Catalhoyuk, edited by Killebrew, AE; Scham, SA, Journal of Eastern Mediterranean Archaeology and Heritage Studies (Spring, 2013)
  13. Forte, M, Immersive 3D applications in archaeology (2013), Oxford University Press
  14. Kurillo, G; Forte, M, Telearch - Integrated visual simulation environment for collaborative virtual archaeology, Mediterranean Archaeology and Archaeometry, vol. 12 no. 1 (January, 2012), pp. 11-20  [abs]
  15. Forte, M; Franzoni, M, The Virtual Museum: Communication and metaphors, Sistemi Intelligenti, vol. 10 no. 2 (August, 1998), pp. 193-240 [doi]

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